Arcade Project Day 3 - Exploring Platform Game Physics Using Scratch

Posted: February 21, 2017

Today we will be exploring how Scratch can be used to code a platform game. 

Your company's goal today will be to:

  1. Create a user account for each team member at https://scratch.mit.edu/
  2. Each person will create a Scratch program that begins with the sprite in the middle of the screen and moves the sprite left, right, up and down using keyboard commands. (See hints below)
  3. Explore more advanced techniques here: https://wiki.scratch.mit.edu/wiki/How_to_Make_a_Basic_Platformer

Hints:

  • To start in the middle, set x and y coordinates to 0,0
  • You have to create two variables, X velocity and Y velocity. These variables will be initially set to 0.
  • Add smooth velocity ( 'x velocity' x 0.9)